Python final year project of Rock Paper Scissors game | Stone paper scissors game in python

Python final year project of Rock Paper Scissors game | Stone paper scissors game in python

  • python
  • game
  • project
  • This game is an interactive Rock-Paper-Scissors Simulation built with Python's Tkinter library, where iconic Rock, Paper, and Scissors objects engage in a lively battle on a virtual canvas. Each object type (Rock, Paper, or Scissors) behaves according to the classic rules of the game, aiming to "kill" other types while avoiding being "killed."

     

    Key Features:

    1. Dynamic Object Movement: Objects are not stationary; they continuously roam the canvas with their own initial randomized speed. Each object is programmed with a unique attraction-repulsion logic:

      • Rocks are attracted to Scissors but repelled by Paper.
      • Paper is drawn to Rocks but avoids Scissors.
      • Scissors seek out Paper but flee from Rocks.
    2. Collision and Transformation: When two objects collide:

      • If one can "kill" the other based on the Rock-Paper-Scissors rules, the defeated object transforms into the type of the victor.
      • A sound effect specific to the winner type plays on each successful kill, adding to the thrill of the encounter.
    3. Real-Time Scorekeeping: The game tracks and displays the number of each type of object remaining and the number of successful kills by each type. The count updates dynamically as objects collide and transform.

    4. End-Game and Victory Conditions: The simulation continues until only one type of object remains on the canvas. When this happens, a large victory message appears, declaring the winning type.

    5. Control Panel: The interface includes controls to start and restart the game, with reset options for a fresh battle.

    6. Visual and Audio Elements: The game features rounded, visually appealing images for each object type, with different colors and styles to make them easily distinguishable. Custom sounds for each object type add an immersive touch.

    This Rock-Paper-Scissors simulation combines strategy with physics-inspired motion and real-time interactions, making it an engaging and unpredictable experience every time you play.

    29.00
    How to setup

     

    This game is an interactive Rock-Paper-Scissors Simulation built with Python's Tkinter library, where iconic Rock, Paper, and Scissors objects engage in a lively battle on a virtual canvas. Each object type (Rock, Paper, or Scissors) behaves according to the classic rules of the game, aiming to "kill" other types while avoiding being "killed."

     

    Key Features:

    1. Dynamic Object Movement: Objects are not stationary; they continuously roam the canvas with their own initial randomized speed. Each object is programmed with a unique attraction-repulsion logic:

      • Rocks are attracted to Scissors but repelled by Paper.
      • Paper is drawn to Rocks but avoids Scissors.
      • Scissors seek out Paper but flee from Rocks.
    2. Collision and Transformation: When two objects collide:

      • If one can "kill" the other based on the Rock-Paper-Scissors rules, the defeated object transforms into the type of the victor.
      • A sound effect specific to the winner type plays on each successful kill, adding to the thrill of the encounter.
    3. Real-Time Scorekeeping: The game tracks and displays the number of each type of object remaining and the number of successful kills by each type. The count updates dynamically as objects collide and transform.

    4. End-Game and Victory Conditions: The simulation continues until only one type of object remains on the canvas. When this happens, a large victory message appears, declaring the winning type.

    5. Control Panel: The interface includes controls to start and restart the game, with reset options for a fresh battle.

    6. Visual and Audio Elements: The game features rounded, visually appealing images for each object type, with different colors and styles to make them easily distinguishable. Custom sounds for each object type add an immersive touch.

    This Rock-Paper-Scissors simulation combines strategy with physics-inspired motion and real-time interactions, making it an engaging and unpredictable experience every time you play.